Introducing Tetra


I'm extremely excited to announce the release of my first public Rust crate! Tetra is a 2D game framework, primarily inspired by the likes of XNA, MonoGame and Raylib. It's got a lot in common with some of the other Rust game engines (GGEZ especially was … more

Hello, Zola!


In my first post on this site, I mentioned that I'd tried several static site generators and found them all to be fairly painful to use - hence my choice to use Ghost. While I still think Ghost is a nice platform, there's a few things that made me rethink… more

Writing an Audio Plugin in Rust


Along the long and slightly convoluted path I took to finding my current career as a software developer, I ended up spending a year at college studying music. It didn't really amount to much in the way of gainful employment, but it's still something I'm r… more